Verticorpse
A downloadable mod for Windows
This unreal mod of the shooter game template is a gift for my friend and fellow designer, Josue Benavidez, to honor one of his favorite bugs from back in his QA days.
The game is basic deathmatch, but when you die, instead of ragdolling, your corpse just keeps standing upright. As the kills rack up, you can stand still among them to hide. (but, don't sit and hide forever, or else you'll die).
Verticorpse is online MP only, and you'll have to travel back in time to 2003 and wrangle port forwarding and public ip addresses to play, but I did sneak in a very rough lobby, just for you. The ideal player count is 4-6 players.
I will try and host a bunch of games this week so if you want to jump in on them, follow me on twitter (@Wertle) and keep an eye out for game announcements.
Who did what:
Prof Brown - design and whatnot
Josue Benavidez - level design
Special thanks to Ryan Benno for helping me with all sorts of UE4 art things. Special thanks to Nick Weihs for helping me with the occasional C++ crisis.
The reason the lighting is terrible is because I hired Teddy Diefenbach as my lighter and then fired him immediately when he said he was going to turn the bloom up to 11. So you can blame him.
Thank you to everyone who helped me playtest!
---------- Post Jam Updates ---------
11/20/14 - tried projectile weapon for easier hitting/tracking (but also does explosive damage so be careful not to hurt yourself)
11/19/14 - nerfed sprint (no longer can shoot while sprinting, added stamina resource)
If you enjoyed this game, let me know on Twitter! @Wertle
Status | Prototype |
Category | Game mod |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Wertle |
Made with | Unreal Engine |
Tags | deathmatch, FPS, Unreal Engine |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Multiplayer | Ad-hoc networked multiplayer |
Download
Click download now to get access to the following files: